Mothership Entertainment
General Manager
Intelligence Engine Design Systems Sep 2011 - Sep 2013
Founder and Director of Development
Intel Corporation Oct 2008 - Mar 2009
Development Lead, Project Offset
Retro Studios Jul 2003 - May 2008
Senior Engineer
Ion Storm Jan 2001 - Sep 2002
Senior Ai Developer
Education:
The Wharton School 2009 - 2012
Georgetown University 1990 - 1994
Bachelors, Bachelor of Science, Computer Science, English
Skills:
Artificial Intelligence Game Development Game Design Game Programming Wii Gameplay Perforce C++ Software Design Game Ai Game Mechanics Genetic Programming Software Project Management Object Oriented Design Level Design C Scripting Lua Stl Android Game Balance C# Ios Development Combat Design Navigation Systems Intelligent Systems C++/Cli Search Algorithms C/C++ Stl Data Mining Machine Learning Fps Evolutionary Computation State Machines Bayesian Networks Genetic Algorithms Game Logic Coding Standards Production Iphone Development Team Leadership Video Game Production Combinatorial Optimization Parallel Algorithms Behavioral Modeling Tools Design Decision Trees Neural Networks Decision Modeling Discovery Driven Planning
Certifications:
Introduction To Tensorflow For Artificial Intelligence, Machine Learning, and Deep Learning
In the same 'DidYouKnowGaming?' YouTube video, the gameplay within this title was discussed. According to ex-Retro Studios developer and programmer Paul Tozour, it was an "experiment gone wrong that happened to be set in the Zelda universe".